Game Design Reel

A demo of a game ready character and gameplay of various projects.

Technical Reel

Some of the more technical art I do, including rigging and motion capture.

So Close

A short sailing animation and a metaphor for trying to achieve any goals (like learning to animate in Unreal Engine).

Modeled Boat in Maya, rigged and animated in Unreal Engine. Motion capture and animated character with Mocopi and Unreal Engine.

Here is some behind the scenes mocap and rigging:

Animation Reel

An animation reel demonstrating walk cycle, jumping, sitting with animated prop, physics, and more.

For full videos of the cat animation, visit Cat Chaos.
For full thriller animation, visit Thriller.